Throughout development, the port's release was delayed several times, early stated to be Summer of 2000, then postponed to September, and later to November.
This second multiplayer-focused game was planned to include Opposing Force 's deathmatch and Capture the Flag modes (potentially along with the full singleplayer campaign as a bonus), Team Fortress Classic, standard Half-Life deathmatch, a version of Counter-Strike, and one or more of the popular multiplayer mods. A second disc release would have provided the online multiplayer experience utilizing SegaNet. The port was to feature a new, exclusive mission pack called Half-Life: Blue Shift, along with better visuals and effects.
It was stated that Captivation would be handling the Dreamcast technology while Gearbox would create all of the new content.
Half-Life for Dreamcast was announced by Sierra on Februat the Milia trade show in Cannes, France.